Climate Action Mobile App
The first real-world product that I worked on. While the final product differed greatly from the original vision, my design work laid the foundation and was core to the a UI pivot for later iterations.
A mix of my UX design work, technical solutions, and creative experiments.
The first real-world product that I worked on. While the final product differed greatly from the original vision, my design work laid the foundation and was core to the a UI pivot for later iterations.
Coordinated with IT, archivists, and curators to improve website UX and develop 3D digitization workflows for inaccessible artifacts and exhibits, including flight gear and the on-site SR-71.
Semester-length Lean UX case study in which I conducted user research and iterative testing to design a unified scanner, editor, and planning app. A project from my time at Kennesaw State University.
A Senior capstone project designing an accessible resource platform for gamers. Led research and design for a system balancing information depth with usability.